CS 4152

CS 4152

Course information provided by the 2019-2020 Catalog.

Project-based follow-up course to CS 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices. There is a special emphasis on developing games that can be submitted to festivals and competitions.


Prerequisites/Corequisites Prerequisite: CS 3152, CS 3300 or CS 4620 or CS 4700 or CS 4758 or CS 5414. Corequisite: ENGRC 4152.

When Offered Spring.

Comments This course is for students who are interested in the programming aspects of game development. Artists and designers should take INFO 4152.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: INFO 4152

  • 3 Credits Stdnt Opt

  • 11375 CS 4152   LEC 001

    • MWF Upson Hall 142
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person

    Admittance is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at: http://gdiac.cs.cornell.edu/courses/application/ Must be taken concurrently with ENGRC 4152.

  • 11920 CS 4152   DIS 201

    • W Upson Hall 206
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person

  • 11981 CS 4152   DIS 202

    • W Upson Hall 206
    • Jan 21 - May 5, 2020
    • White, W

  • Instruction Mode: Hybrid - Online & In Person